you = owner.Character.HumanoidRootPart you.Parent.Humanoid.WalkSpeed = 1000 cube = Instance.new("Part", you) cube.Name = "Cube" cube.Position = you.Position cube.Size = Vector3.new(7,7,7) cube.Material = Enum.Material.ForceField cube.CanCollide = false cube.BrickColor = BrickColor.new("Gold") weld = Instance.new("Weld", cube) weld.Part0 = cube weld.Part1 = you ff = Instance.new("ForceField", owner.Character) ff.Visible = false local random = Random.new() function touched(part) if part.Name ~= "Base" then if part:FindFirstAncestor("Accessory") then part.Parent = workspace part.CanCollide = true else local HitSound = Instance.new("Sound", part) HitSound.SoundId = "http://www.roblox.com/asset/?id=258057783" HitSound.Volume = 10 HitSound.Pitch = random:NextNumber(0.9, 1.1) HitSound:Play() local explosion = Instance.new("Explosion") explosion.Position = part.Position explosion.BlastPressure = 100000000 explosion.Parent = workspace part.Anchored = false end end end cube.Touched:Connect(touched)